VXHQ - Inquisitor-class Battlecruiser
XWAUP - Space Colony 1
VXHQ - XT-440 Victory M4
VXHQ - FX-40 Intrepid-class Frigate
VXHQ - Archangel-class Battleship
VXHQ - ESS Mosquito
VXHQ - Delta TX-1 Prototype
VXHQ - The Mirage
VXHQ - Ascension-class Cruiser
VXHQ - Cerberus-class patrol Cruiser
VXHQ - Serpent-Class Gunship
XWAUP - ATR-6 Assault Transport
XWAUP - XQ-3 Platform
VXHQ - Omega-Class Combat Shuttle
VXHQ - Inquisitor-class Battlecruiser
Had this one lying around for quite a while now. In fact its design is even older than that of the Predator-class Star Destroyer, which was pretty much one of my earliest designs ever. Ironically enough, this one was actually the very first design I had for the Warrior, before moving away from Star Wars-themed ships and creating my own style. In fact I combined two old designs in this model - the upper city's design is based indeed on the early warrior, while the lower side has some features I developed on a different design which has remained unnamed by today.
Originally this one would be about 20km long, but for the model I decided to drastically scale it down until now it's about 7-8 km in length. Still bigger than the Warhammer as it's shape would suggest but yet clearly smaller than the Dominance or Sovereign.
So what's up with this thing? Something nasty. While not too clearly visible right now the Inquisitor has a total of six vertical thrusters, somewhat reminiscent to the dreadded World Devastators from the Dark Empire storyline - only far bigger, obviously. I'm not sure yet whether or not I'll keep those or remove them, all in all the model is yet in quite an early stage but still I felt it's time to reveal it.
XWAUP - Space Colony 1
2012-02-04: Model complete. Import in OPTech
2011-10-15: Major model overhaul
2011-10-10: Model rediscovered on old HDD
VXHQ - XT-280 Victory Mk4
2011-10-10: Update to base model, changed weapon layout.
2011-06-21: Rough base model finished, derived from Victory Mk2 + Dhilani Engines.
VXHQ - FX-40 Intrepid-class Frigate
I grew kinda fond of the overall way of designs I went with ships like the CSX-600 or the GT-5000, thus decided to push things up a notch, entering the realms 'true' capital ships.
The FX-40, constructed by ShiCon Dynamics, is the Company's entrance into the frigate class. Like its smaller brethren it's far more agile and faster than most other ships of its class, while therefore less heaily armed.
So far I'm still pondering whether or not to add a hangar.
2010-12-25: First hull texture concepts applied.
2010-10-23: Model update: more details.
2010-10-15: Model complete. Update in OPTech.
VXHQ - Archangel-class Battleship
The Archangel somewhat originated from a concept I wanted to make for an Inferno Mk3 III but eventually went somewhere completely different 8D.
I haven't completely decided yet where to put it, but from its looks I could picture it coming from the same ancient era as the Seraphim - which was also why I chose a related name. While the Seraphim is more a fast yet heavy destroyer, the slightly larger Archangel is may rather play a flag role, also providing moderate fighter supportmore. Could also be that the Archangel was the more common warship of its time while the Seraphim would rather be a secret prototype - lost in the Bermuda passage after its maiden Voyage. I'll figure something out :)
2011-10-10: UPdae to outer hull model, added exterior set of engines.
2010-12-25: Outer hull texture concepts applied. Armor revision considered
2010-09-24: New textures to City and Machinery Modles.
2010-08-23: Model complete. Update in OPTech.
VXHQ - X4 Mosquito
2011-10-01: Model updates, fleshed out cockpit interior
2011-06-22: Model revisioned, wing layout revised.
2010-03-07: Model update.
2010-03-05: Model started.
VXHQ - Delta TX-1 Prototype
This is another of those models I made, based one a very old sketch I made. I think the original sketch was supposed some design for the later SBCR Warrior but went a totally different direction. So now here it is. A yacht.
The Delta TX-1 is a prototype vessl combining luxury standards and combat-worthiness. About 70 meters in length it offers a high level of comfort while parallelly packing quite a massive punch. Like some other ESS ships the Delta TX-1 combines standard military designs with the sleek and organic elegance of Dhilani vessels.
Background-wise I'll follow Squarehead's suggestion of this being the personal Yacht of ESS Emperor Vince Trageton. Going a bit further I'll have him name this ship after his daughter: Kyaara.
2012-01-05: Minor weaponry change. Cockpit-prototype imported to OPTech.
2010-07-05: Numerous texture updates to engines and Wings.
2010-01-25: Numerous texture updates to aft section and weapons.
2010-01-25: Model complete. Import into Optech.
VXHQ - The Mirage
The model was actually a result from the most recent WIP image of the Traquia, where I suddenly noticed an effect I hadn't seen before - and which I kinda liked that much that I wanted to exploit it without having to rebuild the Traquia again and also, transport it onto a smaller ship. Thus emerged the Mirage.
Originally I had it named Medusa due to the snake-like bridge modules on top. However, I wouldn't figure out what to do with it actually. Just recently I remember a pretty old concept of mine, roing back to pre-TBP days - as well as a concept Dragon used at the very sart of the recent battle thread. Thus came the new name: Mirage
Timewise I picture the Medusa somewhat around the time that the Ascension was built, a bit later maybe.
Sizewise it's pretty small, 1.38 km, which is a tenth of the Traquia's size. It's more or less a unique vessel, a medium cruiser, focussed on general combat. Based off the Traquia's design the Mirage is equipped with a series of mass generators and high performance holo projectors that enable it to create an exact mirror image of the actual Traquia around itself, thus the name Mirage.
2010-07-26: Overal Texture update.
2010-05-17: Overal Texture update.
2010-04-12: Reworked the bow section to become smoother and more clearly defined. not yet imported.
2010-03-14: overall Texture updates. LIGHTS LIGHTS LIGHTS!
2010-01-23: Texture update to midhsip section.
2010-01-22: Name chaged from Medusa to Mirage.
2009-10-12: Model complete, import into OPTech.
VXHQ - Ascension-class Assault Cruiser
The first UPMF-designed warship after almost twenty years of stagnation. Granting the UPA their individual traits and designs Emperor Trageton provided the resources and technical know-how in order to upgrade the slightly worn UPMF fleet. Looking back on the success of both the Warrior- and Phoenix-class UPMF cruisers, R&D under junior chief designer Cay Montarin created a heavy cruiser bridging the gap between the two aforementioned. The Ascension is thus the actual successor to the Phoenix Cruiser and somewhat the UPMF equivalent to the Predator-class Cruiser commonly seen throughout the ESS.
With a Length of about 2.5 kilometers the Ascension is a formidable warship capable of standing its ground within a quickly growing galaxy. Following traditional design traits found on its predecessors the Ascension has yet been fitted with ESS state-of-the-art heavy weaponry and powerful shielding. A large hangar complex inside the cruiser can hold a multitude of starfighters and other ships, adding an additional similarity to the Predator's Carrier capabilities.
2009-11-03: texture update to overall hull. Lots of windows XD.
2009-09-29: texture update to bridge sections.
2009-09-27: Numerous texture updates to engines, turrets, hangar and bridge sections.
2009-09-26: Renamed Renegade- to Ascension-class.
2009-09-24: Import into OPTech, model partially simplified due to way too many faces and meshes
2009-09-22: Overal model update, replaced the slightly hugeish turrets with more decent ones.
2009-09-21: Model still in progress
2003-2009: Early model concept later leading to the final design of the SBCR Warrior.
VXHQ - Cerberus-class Patrol Cruiser
2009-08-06: Updated textures to window areas
2009-01-18: Several model updates.
2009-01-11: Model completed. Import into OPTech.
VXHQ - Jango-class Dreadnought
2010-04-13: Model update, import in OPTech + first textures applied.
2009-08-08: Model update
2009-01-27: Model created
VXHQ - Gamma-14 Serpent-class Gunship
2012-01-05: Final import into OPTech. First Cockpit draft imported, too.
2012-01-03: Model update, exchanged turret meshes.
2009-12-15: Overall model update, scaled up, more a light cruiser now than a yacht. about 35% bigger now.
2009-10-30: Updates to the model, tweaked the scale relation cockpit to hull. Ship's about 20% bigger now.
2009-08-10: Updates to the model, new cockpit style. Not satisfied yet though :(
2008-08-19: Added several prefab textures.
2008-08-16: Exterior model completed. Import into OPTech.
XWAUP - ATR-6 Assault Transport
2008-03-19: Small texture update.
2005-02-18 - 2005-11-25: Added various textures to wings and engines.
2005-02-04: Model completed. Import into OPTech.
2004-11-28: First model discarded. Adapted base model by Wraith 1. Further model updates.
XWAUP - XQ-3 Platform
2012-01-09: Texture tweaks to landing platofm textures.
2011-10-10: Model Update to hangar section
2011-10-01: Texture updates to outer hull
2006-09-09: Some texture updates on the landing platforms
2006-02-01: Texture updates on the landing platforms
2005-12-02: Texture updates on the Hangar Section
2005-11-27: Model completed. Import into OPTech.