VXHQ - ESS Mosquito
VXHQ - Delta TX-1 Prototype
VXHQ - The Mirage
VXHQ - Ascension-class Cruiser
VXHQ - Cerberus-class patrol Cruiser
VXHQ - Serpent-Class Gunship
XWAUP - Super Star Destroyer (v2)
VXHQ - Traquia-Class Supreme Battleship
XWAUP - ATR-6 Assault Transport
XWAUP - XQ-3 Platform
XWAUP - Toscan Fighter v2
VXHQ - TIE Reaper
VXHQ - Omega-Class Combat Shuttle
VXHQ - Delta TX-1 Prototype
This is another of those models I made, based one a very old sketch I made. I think the original sketch was supposed some design for the later SBCR Warrior but went a totally different direction. So now here it is. A yacht.
The Delta TX-1 is a prototype vessl combining luxury standards and combat-worthiness. About 70 meters in length it offers a high level of comfort while parallelly packing quite a massive punch. Like some other ESS ships the Delta TX-1 combines standard military designs with the sleek and organic elegance of Dhilani vessels.
Background-wise I'll follow Squarehead's suggestion of this being the personal Yacht of ESS Emperor Vince Trageton. Going a bit further I'll have him name this ship after his daughter: Kyaara.
2010-01-25: Numerous texture updates to aft section and weapons.
2010-01-25: Model complete. Import into Optech.
VXHQ - The Mirage
The model was actually a result from the most recent WIP image of the Traquia, where I suddenly noticed an effect I hadn't seen before - and which I kinda liked that much that I wanted to exploit it without having to rebuild the Traquia again and also, transport it onto a smaller ship. Thus emerged the Mirage.
Originally I had it named Medusa due to the snake-like bridge modules on top. However, I wouldn't figure out what to do with it actually. Just recently I remember a pretty old concept of mine, roing back to pre-TBP days - as well as a concept Dragon used at the very sart of the recent battle thread. Thus came the new name: Mirage
Timewise I picture the Medusa somewhat around the time that the Ascension was built, a bit later maybe.
Sizewise it's pretty small, 1.38 km, which is a tenth of the Traquia's size. It's more or less a unique vessel, a medium cruiser, focussed on general combat. Based off the Traquia's design the Mirage is equipped with a series of mass generators and high performance holo projectors that enable it to create an exact mirror image of the actual Traquia around itself, thus the name Mirage.
2010-07-26: Overal Texture update.
2010-05-17: Overal Texture update.
2010-04-12: Reworked the bow section to become smoother and more clearly defined. not yet imported.
2010-03-14: overall Texture updates. LIGHTS LIGHTS LIGHTS!
2010-01-23: Texture update to midhsip section.
2010-01-22: Name chaged from Medusa to Mirage.
2009-10-12: Model complete, import into OPTech.
VXHQ - Ascension-class Assault Cruiser
The first UPMF-designed warship after almost twenty years of stagnation. Granting the UPA their individual traits and designs Emperor Trageton provided the resources and technical know-how in order to upgrade the slightly worn UPMF fleet. Looking back on the success of both the Warrior- and Phoenix-class UPMF cruisers, R&D under junior chief designer Cay Montarin created a heavy cruiser bridging the gap between the two aforementioned. The Ascension is thus the actual successor to the Phoenix Cruiser and somewhat the UPMF equivalent to the Predator-class Cruiser commonly seen throughout the ESS.
With a Length of about 2.5 kilometers the Ascension is a formidable warship capable of standing its ground within a quickly growing galaxy. Following traditional design traits found on its predecessors the Ascension has yet been fitted with ESS state-of-the-art heavy weaponry and powerful shielding. A large hangar complex inside the cruiser can hold a multitude of starfighters and other ships, adding an additional similarity to the Predator's Carrier capabilities.
2009-11-03: texture update to overall hull. Lots of windows XD.
2009-09-29: texture update to bridge sections.
2009-09-27: Numerous texture updates to engines, turrets, hangar and bridge sections.
2009-09-26: Renamed Renegade- to Ascension-class.
2009-09-24: Import into OPTech, model partially simplified due to way too many faces and meshes
2009-09-22: Overal model update, replaced the slightly hugeish turrets with more decent ones.
2009-09-21: Model still in progress
2003-2009: Early model concept later leading to the final design of the SBCR Warrior.
VXHQ - Cerberus-class Patrol Cruiser
2009-08-06: Updated textures to window areas
2009-01-18: Several model updates.
2009-01-11: Model completed. Import into OPTech.
VXHQ - Jango-class Dreadnought
2010-04-13: Model update, import in OPTech + first textures applied.
2009-08-08: Model update
2009-01-27: Model created
VXHQ - Gamma-14 Serpent-class Gunship
2009-12-15: Overall model update, scaled up, more a light cruiser now than a yacht. about 35% bigger now.
2009-10-30: Updates to the model, tweaked the scale relation cockpit to hull. Ship's about 20% bigger now.
2009-08-10: Updates to the model, new cockpit style. Not satisfied yet though :(
2008-08-19: Added several prefab textures.
2008-08-16: Exterior model completed. Import into OPTech.
XWAUP - Super Star Destroyer
2010-02/03: various texture updates by Dragon & me. current status still in progress - if anybody asks for screens
2009-11-25: Overall hull textures updated with more detail!
2009-08-16: Hangar module completed! Yay me!
2008-08-17: Bridge module completed!
2008-02-06: Model update to Hangar Section.
2007-05-05: MOdel update to Bridge Module.
2007-04-20: Teamed up with Dragon. Adapted a new HQ model made by Enterprise-E
2007-02-19: New Model complete, import into OPTech.
2007-01-22: Model gone: data loss during pc migration. :(
2006-11-23: First model showcased.
VXHQ - Traquia-Class Supreme Battleship
2010-07-28: Overal Texture update.
2010-07-26: Overal Texture update.
2010-04-12: Reworked the bow section to become smoother and more clearly defined
2010-04-11: numerous texture updates to wings and bow section.
2009-11-03: Texture updates to hangar section
2009-11-01: Major Texture updates to hangar and overall hull. First ingame test!
2009-09-30: Texture updates to bridge section.
2009-07-08: Texture updates to midship section.
2009-06-02: Overal model update to almost all sections. Import into OPTech.
2007-01-27: Added some textures to Engine section.
2005-06-05: Model completed. Import into OPTech.
XWAUP - ATR-6 Assault Transport
2008-03-19: Small texture update.
2005-02-18 - 2005-11-25: Added various textures to wings and engines.
2005-02-04: Model completed. Import into OPTech.
2004-11-28: First model discarded. Adapted base model by Wraith 1. Further model updates.
XWAUP - XQ-3 Platform
2006-09-09: Some texture updates on the landing platforms
2006-02-01: Texture updates on the landing platforms
2005-12-02: Texture updates on the Hangar Section
2005-11-27: Model completed. Import into OPTech.
XWAUP - Toscan Fighter v2
2009-09-09: More model progress on the Cockpit model
2009-08-09: More model progress on the Cockpit model
2009-07-20: Some mesh updates and face tweaks on the Exterior OPT
2008-10-18: Texture updates on the Exterior OPT
2003-11-05: Exterior Model completed. Import into OPTech.
VXHQ - TIE Reaper
2009-09-01: more panels and buttons for the cockpit interior
2009-08-31: Numerous updates to cockpit interior